osint-dashboard/tests/test_conflicts_frontend.py
Sirius DevOps 2ec210aaa4 feat(map): Conflicts layer toggle from /api/conflicts
Default-off LAYERS row paints L.circleMarker theatres colored by
severity (war/high/elevated). Popup shows label, description, and
eventCount. Catalog is fetched once (not on moveend). A 404 hides
the toggle. Null lat/lon rows are skipped so they never pin at 0,0.
2026-08-31 21:37:10 -04:00

66 lines
2.3 KiB
Python

"""Conflicts Leaflet overlay: default-off toggle, catalog fetch, no jitter."""
from __future__ import annotations
from pathlib import Path
ROOT = Path(__file__).resolve().parent.parent
HTML = (ROOT / "app/static/index.html").read_text()
def _fn(name: str, until: str | None = None) -> str:
chunk = HTML.split(f"function {name}", 1)[1]
if until:
chunk = chunk.split(until, 1)[0]
return chunk
def test_conflicts_toggle_default_off():
assert 'id="lp-conflicts-on"' in HTML
assert 'id="conflicts-layer"' in HTML
assert "> Conflicts<" in HTML or "> Conflicts</" in HTML
on = HTML.split('id="lp-conflicts-on"', 1)[1].split(">", 1)[0]
assert "checked" not in on
def test_conflicts_fetches_catalog_not_liveuamap():
js = _fn("loadConflicts", "/* ═══════════════ INITIAL LOAD")
assert "/api/conflicts" in js
assert "liveuamap.com" not in HTML.lower()
assert "Math.random" not in js
assert "jitter" not in js.lower()
def test_conflicts_not_refetched_on_moveend():
refresh = HTML.split("function refreshLiveOverlays", 1)[1].split(
"function addExtraAttrib", 1
)[0]
assert "loadConflicts" not in refresh
assert "probeConflicts" not in refresh
init = HTML.split("function initMap", 1)[1].split("function readMapPrefs", 1)[0]
assert "probeConflicts()" in init
assert "loadConflicts(true)" not in init
assert "paintConflicts()" not in init
def test_conflicts_hides_toggle_on_404():
js = _fn("loadConflicts", "/* ═══════════════ INITIAL LOAD")
assert "r.status === 404" in js
assert "hideConflictsToggle()" in js
hide = _fn("hideConflictsToggle", "function paintConflicts")
assert "row.hidden = true" in hide
assert "lp-conflicts-on" in hide
def test_conflicts_popup_and_severity_colors():
paint = _fn("paintConflicts", "async function probeConflicts")
assert "z.label" in paint
assert "z.description" in paint
assert "eventCount" in paint
assert "L.circleMarker" in paint
assert "z.lat == null || z.lon == null" in paint
assert "Number.isFinite(lat)" in paint
color = _fn("conflictSeverityColor", "function hideConflictsToggle")
assert "war" in color and "#ff2a6d" in color
assert "high" in color and "#fb923c" in color
assert "elevated" in color and "#facc15" in color